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Benjamin Roberts
Benjamin Roberts

Backgammon Classic Pro: The ultimate challenge for backgammon lovers.

Backgammon Classic Pro: A Review of the Game and How to Download It for Free

Backgammon is one of the oldest and most popular board games in the world, dating back to ancient times. It is a game of skill and luck, where two players move their checkers around a board according to the roll of two dice. The objective is to be the first to remove all your checkers from the board, while preventing your opponent from doing the same.

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Backgammon Classic Pro is a modern version of this classic game, designed for skilled players who want to enjoy a challenging and realistic backgammon experience. In this article, we will review the features and benefits of Backgammon Classic Pro, explain how to play it, and show you how to download it for free.

What is Backgammon Classic Pro?

Backgammon Classic Pro is a software program that allows you to play backgammon on your computer or tablet. It was developed by Microsys Com, a company that specializes in creating games and applications for Windows. Backgammon Classic Pro was first released in 2012 and has been updated regularly since then.

Features and benefits of Backgammon Classic Pro

Backgammon Classic Pro has many features and benefits that make it one of the best backgammon games available. Here are some of them:

  • It has an intuitive and easy-to-use interface, with customizable colors, sounds, and graphics.

  • It has many playing options, such as game or match play, different levels of difficulty, statistical information, save/load for games, and rating support for twenty users.

  • It has a game position editor that allows you to create any game situation and practice it.

  • It has a new 2D and 3D design for game boards, with different styles and themes.

  • It has an external dice generator that lets you see the fairness of the game.

  • It has an auto-resign feature for computer player, auto plays forced moves, and displays time information for games and matches.

  • It supports online play with other players around the world.

How to play Backgammon Classic Pro

To play Backgammon Classic Pro, you need to have a Windows computer or tablet with at least 10 MB of free disk space. You can download the game from various sources, which we will discuss later. Once you have installed the game, you can launch it from your desktop or start menu.

The game will start with a welcome screen that gives you access to different options, such as playing a new game, loading a saved game, editing a position, changing settings, viewing statistics, or quitting. You can also access the help menu that provides detailed instructions on how to play the game.

If you choose to play a new game, you will be asked to select your opponent (human or computer), your color (white or black), your level (beginner, intermediate, advanced, or expert), and your mode (game or match). You can also choose whether to use the doubling cube or not. The doubling cube is a device that allows players to raise the stakes during the game by doubling the value of the points at stake.

Once you have made your selections, the game will begin. You will see the board on your screen, with your checkers on one side and your opponent's checkers on the other. You will also see two dice on the bar that separates the inner and outer tables. The bar is also where any hit checkers are placed until they reenter the board.

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To roll the dice, you can either click on them or press the space bar. The numbers on the dice indicate how many points you can move your checkers. You can move one checker for each die, or one checker for the total of both dice, as long as the destination point is open. An open point is one that is not occupied by two or more of your opponent's checkers.

You can move your checkers in a clockwise direction from your opponent's home board to your home board. Your home board is the quadrant where you bear off your checkers, which means to remove them from the board. To bear off a checker, you need to roll a number that corresponds to the point where the checker is located, or a higher number.

If you land on a point where your opponent has only one checker, you can hit that checker and send it to the bar. The hit checker cannot reenter the board until your opponent rolls a number that corresponds to an open point in your home board. This can delay your opponent's progress and give you an advantage.

The game can end in three ways: by resignation, by normal win, or by gammon or backgammon win. Resignation occurs when one player concedes the game to the other player, usually when the outcome is obvious. A normal win occurs when one player bears off all his checkers before the other player does. A gammon win occurs when one player bears off all his checkers while the other player has not borne off any. A backgammon win occurs when one player bears off all his checkers while the other player still has one or more checkers on the bar or in the opponent's home board. A gammon win is worth double the points of a normal win, and a backgammon win is worth triple the points of a normal win.

The running game

The running game is a strategy that involves moving your checkers as fast as possible towards your home board, without trying to hit or block your opponent's checkers. This strategy works best when you have a lead in the race, meaning that you have fewer points to cover than your opponent. The running game is simple and straightforward, but it also involves some risk, as you may leave some blots (single checkers) along the way that can be hit by your opponent.

The blitz

The blitz is a strategy that involves attacking your opponent's checkers aggressively, trying to hit them and send them to the bar. This strategy works best when you have an early advantage in the game, such as a higher roll or a better distribution of your checkers. The blitz aims to prevent your opponent from developing his position and making points in his home board. The blitz can be very effective and exciting, but it also requires careful timing and execution, as you may expose yourself to counterattacks if you fail to close your home board.


Priming is a strategy that involves building a wall of two or more checkers on consecutive points, creating a blockade for your opponent's checkers. This strategy works best when you have more checkers in the outfield (the two quadrants opposite your home board) than your opponent, and when your opponent has one or more checkers trapped behind your prime. Priming can be very powerful and frustrating for your opponent, as it can force him to waste rolls and wait for an opportunity to escape. However, priming also requires patience and flexibility, as you may need to adjust your prime according to the dice rolls and the game situation. The holding game

The holding game is a strategy that involves keeping one or more points in your opponent's home board, trying to delay his bear-off and create opportunities for hitting. This strategy works best when you are behind in the race, meaning that you have more points to cover than your opponent, and when you have a strong home board that can receive any hit checkers. The holding game can be very tricky and tactical, as it requires you to balance the risk of being hit with the reward of hitting back. You also need to know when to give up your holding points and switch to a different strategy.

The back game

The back game is a strategy that involves keeping two or more points in your opponent's home board, hoping for a chance to hit a blot and start a counterattack. This strategy works best when you are far behind in the race, meaning that


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